Adding a logical device

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  • Last Post 31 January 2013
jonfrance posted this 29 January 2013

Yep, that is pretty much it. Basically like a light switch device but it just maintains its set state without the z-wave integrated commands in the background. It can still be activated/set by the device object & scenes, and rules can be fired from it etc. I'm hoping that it wouldn't be too difficult to do, but it would allow me to integrate a number of other controls I have through scripted commands.
The coming up enhancement for running a rule from activating a scene would give me some of this functionality as a work-around, but doesn’t give the feedback of the state – and would mean creating scenes for on and off instead of a switchable device.
Although I program a little here and there I'm primarily a Data Architect & DBA.

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Ryan-Scott posted this 30 January 2013

I’d like to request the ability to create a logical binary device, although non-binary would also work too.

Basically I’d like to be able to add a device which is not connected to a physical z-wave device. It’s operation purely on/off (although “dimmer” for values 0-255 would also work as long as there was a high/low switching available).

Although I see a request for a scene to have the ability to activate a rule, using a logical device would also have the ability to activate a rule (using the existing functionality) but additionally it also has feedback ability where a scene does not, i.e. I can activate a scene but I cannot tell if a scene is active.

This functionality can be used to interact with external controls and functions which I already have in place, i.e. turn on/off via command line AND check the status from command line, thus allowing me to integrate a number of other functions and home controls I already have into a single place and have them interact with my z-wave devices and the controls in InControl.


So you basically want a device you can use that simply tracks it's own internal state? You'd then use it to set a type of "variable" that could be used by events/rules/etc.?

By the way, are you a programmer? If so, do you have any interest in writing a plugin for this type of device?

jonfrance posted this 30 January 2013

Yep, that is pretty much it. Basically like a light switch device but it just maintains its set state without the z-wave integrated commands in the background. It can still be activated/set by the device object & scenes, and rules can be fired from it etc. I'm hoping that it wouldn't be too difficult to do, but it would allow me to integrate a number of other controls I have through scripted commands.
The coming up enhancement for running a rule from activating a scene would give me some of this functionality as a work-around, but doesn’t give the feedback of the state – and would mean creating scenes for on and off instead of a switchable device.
Although I program a little here and there I'm primarily a Data Architect & DBA.

Ryan-Scott posted this 31 January 2013

If you feel like making your own controller, here's a tutorial to get started: http://incontrolha.jumpwiki.com/wiki/CreatingaFoscamIPCameraController

jonfrance posted this 31 January 2013

Thanks, I'll have a look into it.

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