Hi,
Does the manual "activate scene" button in the GUI still need these to evaluate true:
* Triggers
* Conditions
or does it ignore them?
Trying to use it to troubleshoot some scenes.
I'm assuming triggers are probably ignored since its designed to be an instantaneous trigger, which evaluating the other triggers might not allow....not sure about the conditions though.
Thanks in advance
Question Regarding "Activate Scene" button
- 121 Views
- Last Post 11 November 2015
f0ggy987
posted this
11 November 2015
rscott
posted this
11 November 2015
Hi,
Does the manual "activate scene" button in the GUI still need these to evaluate true:
* Triggers
* Conditions
or does it ignore them?
Trying to use it to troubleshoot some scenes.
I'm assuming triggers are probably ignored since its designed to be an instantaneous trigger, which evaluating the other triggers might not allow....not sure about the conditions though.
Thanks in advance
The manual button doesn't look at the triggers or the conditions.
f0ggy987
posted this
11 November 2015
Great thanks for the clarification and quick response!