When you "assign activiation button" to a scene, when the button is pressed, I would expect the Log to reflect that a button even caused the scene to activate. It does not seem to work that way. I have a simple scene that toggles a inwall switch (ac switch) via a button. when the button is pressed I expect to see "Success=True" event in the log if the button toggles the switch. The log remains empty. Happens if the switch has level logging on or off.
Scene Log not logging events generated by "button" device
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- Last Post 07 August 2016
sundansx
posted this
07 August 2016