no email

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  • Last Post 19 January 2014
southal523 posted this 19 January 2014

I setup my email. That worked. I just want to run a simple test to get an email and nothing seems to work. I would rather have a text but that doesn't seem to be an option. Any suggestions would be helpful.

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Ryan-Scott posted this 19 January 2014

I setup my email. That worked. I just want to run a simple test to get an email and nothing seems to work. I would rather have a text but that doesn't seem to be an option. Any suggestions would be helpful.


If you are in the USA (and likely other countries), your phone carrier has an email account you can send to that auto sends it as a text message. For example, on Verizon, you'd use your phone number with @vtext.com appended to it: 1234567890@vtext.com

The simplest way to send an email/text is to use a scene with the script titled "EmailSceneStatusReport.cs." Simply add some devices to your scene, click the gear icon and mark "No Change" then activate the scene. To make it smarter, only activate the scene based on certain triggers -- i.e., a motion sensor detecting motion. Here's a tutorial of an alarm system that may help as well.

Axial-User posted this 19 January 2014

Below is a link to an article that has a number of the e-mail to text message addressing format for a number of the carriers.

http://www.howtogeek.com/howto/27051/use-email-to-send-text-messages-sms-to-mobile-phones-for-free/

southal523 posted this 19 January 2014

I got the email working to my text messages. I forgot Verizon could do that. My next question is... Do I put the script in the post or pre box? Also, for a standard light switch on is 255 or 100? Thanks for the help.

Ryan-Scott posted this 19 January 2014

I got the email working to my text messages. I forgot Verizon could do that. My next question is... Do I put the script in the post or pre box? Also, for a standard light switch on is 255 or 100? Thanks for the help.


It doesn't matter too much where you put the script... if you put it into "pre" then it will execute before your scene changes happen (if any) and if you use "post", then it will execute after your scene changes happen.

With zwave the levels are a little strange. For dimmers, it's 0 through 99 with 0 being off and 99 being completely on. For switches, motion sensors, binary sensors, etc., 0 means off and 255 means on, motion detected, open, locked, etc. Sometimes it's easiest just to use ">= 1" to signify on and " = 0" to signify off.

southal523 posted this 19 January 2014

Thanks Ryan. That was what I needed. Sorry to ask all the questions. I didn't see it on the support or forum links.

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